Garry's Mod
Support Equipment
กำลังแสดง 11-20 จาก 25 รายการ
< 1  2  3 >
อัปเดต: 12 พ.ค. 2022 @ 5: 51pm

  • [Changed] Renamed all weapons/entities to match my modern naming standards
  • [Changed] Mines can now be spawned from the entities menu
  • [Changed] Changed back to the Insurgency-style HUD bucket icons
  • [Fixed] Updated various strings to match new names
  • [Fixed] Added missing entity icons
  • [Fixed] Fixed mines not being affected by/update with convar settings
  • [Changed] Mines have been completely reworked and will now arm after they are stationary, instead of a 3 second timer
  • [Changed] Updated all VMTs
  • [Changed] Updated HUD bucket text with instructions

อัปเดต: 11 พ.ค. 2022 @ 6: 55pm

  • Reverted to the old versions that didn't require my now-deprecated base.

    Basically just an as-is version of the c.2015 mod. I'll do some minor cleanup on them at a later point, but for now they no longer require my base.

อัปเดต: 9 ก.ค. 2017 @ 11: 31pm

  • July Patch 1

    Don't make changelogs like this, people. It's confusing to readers, and future-you. -V92

อัปเดต: 10 มิ.ย. 2017 @ 7: 44pm

  • [Changed] removed base check file

อัปเดต: 31 พ.ค. 2017 @ 9: 54am

  • See base change log: 31 May 2017 Update 2

    Don't make changelogs like this, people. It's confusing to readers, and future-you. -V92

อัปเดต: 21 พ.ค. 2017 @ 2: 50am

  • Updated medkit and ammo bag to newest version of my base

อัปเดต: 13 ก.ย. 2016 @ 8: 29pm

Fixed bug where deployable bags would immediately remove after using the charge on one.

อัปเดต: 31 ก.ค. 2016 @ 1: 10pm

Fixed missing detail textures.

อัปเดต: 27 เม.ย. 2016 @ 12: 51pm

Fixed medic bag heal check order of operations

อัปเดต: 27 เม.ย. 2016 @ 9: 26am

Medic bag can now heal NPCs