Garry's Mod

Garry's Mod

Support Equipment
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Mis à jour le : 12 mai 2022 à 17h51

  • [Changed] Renamed all weapons/entities to match my modern naming standards
  • [Changed] Mines can now be spawned from the entities menu
  • [Changed] Changed back to the Insurgency-style HUD bucket icons
  • [Fixed] Updated various strings to match new names
  • [Fixed] Added missing entity icons
  • [Fixed] Fixed mines not being affected by/update with convar settings
  • [Changed] Mines have been completely reworked and will now arm after they are stationary, instead of a 3 second timer
  • [Changed] Updated all VMTs
  • [Changed] Updated HUD bucket text with instructions

Mis à jour le : 11 mai 2022 à 18h55

  • Reverted to the old versions that didn't require my now-deprecated base.

    Basically just an as-is version of the c.2015 mod. I'll do some minor cleanup on them at a later point, but for now they no longer require my base.

Mis à jour le : 9 juil. 2017 à 23h31

  • July Patch 1

    Don't make changelogs like this, people. It's confusing to readers, and future-you. -V92

Mis à jour le : 10 juin 2017 à 19h44

  • [Changed] removed base check file

Mis à jour le : 31 mai 2017 à 9h54

  • See base change log: 31 May 2017 Update 2

    Don't make changelogs like this, people. It's confusing to readers, and future-you. -V92

Mis à jour le : 21 mai 2017 à 2h50

  • Updated medkit and ammo bag to newest version of my base

Mis à jour le : 13 sept. 2016 à 20h29

Fixed bug where deployable bags would immediately remove after using the charge on one.

Mis à jour le : 31 juil. 2016 à 13h10

Fixed missing detail textures.

Mis à jour le : 27 avr. 2016 à 12h51

Fixed medic bag heal check order of operations

Mis à jour le : 27 avr. 2016 à 9h26

Medic bag can now heal NPCs