Garry's Mod
Support Equipment
Mostrando 11-20 de 25 aportaciones
< 1  2  3 >
Actualización: 12 MAY 2022 a las 5:51 p. m.

  • [Changed] Renamed all weapons/entities to match my modern naming standards
  • [Changed] Mines can now be spawned from the entities menu
  • [Changed] Changed back to the Insurgency-style HUD bucket icons
  • [Fixed] Updated various strings to match new names
  • [Fixed] Added missing entity icons
  • [Fixed] Fixed mines not being affected by/update with convar settings
  • [Changed] Mines have been completely reworked and will now arm after they are stationary, instead of a 3 second timer
  • [Changed] Updated all VMTs
  • [Changed] Updated HUD bucket text with instructions

Actualización: 11 MAY 2022 a las 6:55 p. m.

  • Reverted to the old versions that didn't require my now-deprecated base.

    Basically just an as-is version of the c.2015 mod. I'll do some minor cleanup on them at a later point, but for now they no longer require my base.

Actualización: 9 JUL 2017 a las 11:31 p. m.

  • July Patch 1

    Don't make changelogs like this, people. It's confusing to readers, and future-you. -V92

Actualización: 10 JUN 2017 a las 7:44 p. m.

  • [Changed] removed base check file

Actualización: 31 MAY 2017 a las 9:54 a. m.

  • See base change log: 31 May 2017 Update 2

    Don't make changelogs like this, people. It's confusing to readers, and future-you. -V92

Actualización: 21 MAY 2017 a las 2:50 a. m.

  • Updated medkit and ammo bag to newest version of my base

Actualización: 13 SEP 2016 a las 8:29 p. m.

Fixed bug where deployable bags would immediately remove after using the charge on one.

Actualización: 31 JUL 2016 a las 1:10 p. m.

Fixed missing detail textures.

Actualización: 27 ABR 2016 a las 12:51 p. m.

Fixed medic bag heal check order of operations

Actualización: 27 ABR 2016 a las 9:26 a. m.

Medic bag can now heal NPCs