Garry's Mod
Support Equipment
25件中 11-20 を表示
< 1  2  3 >
更新: 2022年5月12日 @ 17時51分

  • [Changed] Renamed all weapons/entities to match my modern naming standards
  • [Changed] Mines can now be spawned from the entities menu
  • [Changed] Changed back to the Insurgency-style HUD bucket icons
  • [Fixed] Updated various strings to match new names
  • [Fixed] Added missing entity icons
  • [Fixed] Fixed mines not being affected by/update with convar settings
  • [Changed] Mines have been completely reworked and will now arm after they are stationary, instead of a 3 second timer
  • [Changed] Updated all VMTs
  • [Changed] Updated HUD bucket text with instructions

更新: 2022年5月11日 @ 18時55分

  • Reverted to the old versions that didn't require my now-deprecated base.

    Basically just an as-is version of the c.2015 mod. I'll do some minor cleanup on them at a later point, but for now they no longer require my base.

更新: 2017年7月9日 @ 23時31分

  • July Patch 1

    Don't make changelogs like this, people. It's confusing to readers, and future-you. -V92

更新: 2017年6月10日 @ 19時44分

  • [Changed] removed base check file

更新: 2017年5月31日 @ 9時54分

  • See base change log: 31 May 2017 Update 2

    Don't make changelogs like this, people. It's confusing to readers, and future-you. -V92

更新: 2017年5月21日 @ 2時50分

  • Updated medkit and ammo bag to newest version of my base

更新: 2016年9月13日 @ 20時29分

Fixed bug where deployable bags would immediately remove after using the charge on one.

更新: 2016年7月31日 @ 13時10分

Fixed missing detail textures.

更新: 2016年4月27日 @ 12時51分

Fixed medic bag heal check order of operations

更新: 2016年4月27日 @ 9時26分

Medic bag can now heal NPCs