Invisible, Inc.

Invisible, Inc.

Sim Constructor + Sequential Mod Loader
51-60 van 69 items weergegeven
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Update: 24 sep 2017 om 6:35

Fixed mods not unloading for old saves.
Added worldmap modifying features.

Update: 23 aug 2017 om 8:57

Update, because for some reason stuff broke in the last update.

Update: 20 aug 2017 om 12:55

Added support for banter with a different number of agents than 2.
Custom stores can now define what type of overlay they have (fixes issues with Auxillary Server Terminals from Programs Extended)

Update: 2 jun 2017 om 5:28

An agent can now override certain values of an item they can carry. For example they can be configured to automatically install a certain augment.
Fixed a potential memory leak cause by cross banter.

Update: 1 jun 2017 om 5:57

The raw generation options are now passed to all load and unload functions. Useful for figuring out if a certain mod is enabled or not.

Update: 6 mei 2017 om 7:39

Mod load order is now consistent.
Safe loot table are now reset automatically.
Generation options can now be set to default to different values on different difficulties.
Campaign params and Campaign difficulty can be passed to custom apply and retrieve functions.

Update: 4 apr 2017 om 3:06

Custom hud objects now reload each time they load.

Update: 18 mrt 2017 om 16:01

Fixed error with hud customization

Update: 17 mrt 2017 om 14:02

Fixed crash when loading old saves with new mods installed.

Update: 23 feb 2017 om 2:38

Added ability to easily change hud elements (comes with room for up to 12 Incognita slots)