Audiosurf 2
clean_v1
8件中 1-8 を表示
更新: 2017年2月7日 @ 15時14分

- Changed the grid.
- Cleaned up the code.

更新: 2016年10月7日 @ 15時55分

更新: 2016年2月18日 @ 5時31分

Changed the puzzlematch shader to get rid of the flickering graphical bug on Yishai's suggestion.

更新: 2016年2月12日 @ 15時39分

Removed the zooming intro thing so the ship should no longer just appear on top of spikes as the song starts

更新: 2016年1月12日 @ 15時47分

Been a while, messed with a fair few things. Here are some that I remember:
- Removed block reflections.
- Rings now default to off.
- Camera no longer zooms at all.
- Probably changed the camera position at some point.
- Um. Might have messed with some shaders.

更新: 2015年11月20日 @ 17時58分

- Added the option to toggle rings on/off.
- Fixed an artefacting issue with the air debris around the track on hitting a power block.
- Removed block flashes upon hitting the player's grid.

更新: 2015年11月16日 @ 17時12分

-reduced the number of "stars" in the air around the track, they got a bit bright at some of the more intense sections of song I found.

- Made the full track length render in high graphics settings, using some of the fastest mods I was finding an issue where occasionally the track would become transparent but still reflect. It was very difficult to see. This fixed it.

更新: 2015年11月9日 @ 17時00分