Audiosurf 2
clean_v1
Visualizzazione di 1-8 elementi su 8
Aggiornamento: 7 feb 2017, 15:14

- Changed the grid.
- Cleaned up the code.

Aggiornamento: 7 ott 2016, 15:55

Aggiornamento: 18 feb 2016, 5:31

Changed the puzzlematch shader to get rid of the flickering graphical bug on Yishai's suggestion.

Aggiornamento: 12 feb 2016, 15:39

Removed the zooming intro thing so the ship should no longer just appear on top of spikes as the song starts

Aggiornamento: 12 gen 2016, 15:47

Been a while, messed with a fair few things. Here are some that I remember:
- Removed block reflections.
- Rings now default to off.
- Camera no longer zooms at all.
- Probably changed the camera position at some point.
- Um. Might have messed with some shaders.

Aggiornamento: 20 nov 2015, 17:58

- Added the option to toggle rings on/off.
- Fixed an artefacting issue with the air debris around the track on hitting a power block.
- Removed block flashes upon hitting the player's grid.

Aggiornamento: 16 nov 2015, 17:12

-reduced the number of "stars" in the air around the track, they got a bit bright at some of the more intense sections of song I found.

- Made the full track length render in high graphics settings, using some of the fastest mods I was finding an issue where occasionally the track would become transparent but still reflect. It was very difficult to see. This fixed it.

Aggiornamento: 9 nov 2015, 17:00