Audiosurf 2
clean_v1
Показване на 1 — 8 от 8 постъпления
Обновление: 7 февр. 2017 в 15:14

- Changed the grid.
- Cleaned up the code.

Обновление: 7 окт. 2016 в 15:55

Обновление: 18 февр. 2016 в 5:31

Changed the puzzlematch shader to get rid of the flickering graphical bug on Yishai's suggestion.

Обновление: 12 февр. 2016 в 15:39

Removed the zooming intro thing so the ship should no longer just appear on top of spikes as the song starts

Обновление: 12 ян. 2016 в 15:47

Been a while, messed with a fair few things. Here are some that I remember:
- Removed block reflections.
- Rings now default to off.
- Camera no longer zooms at all.
- Probably changed the camera position at some point.
- Um. Might have messed with some shaders.

Обновление: 20 ноем. 2015 в 17:58

- Added the option to toggle rings on/off.
- Fixed an artefacting issue with the air debris around the track on hitting a power block.
- Removed block flashes upon hitting the player's grid.

Обновление: 16 ноем. 2015 в 17:12

-reduced the number of "stars" in the air around the track, they got a bit bright at some of the more intense sections of song I found.

- Made the full track length render in high graphics settings, using some of the fastest mods I was finding an issue where occasionally the track would become transparent but still reflect. It was very difficult to see. This fixed it.

Обновление: 9 ноем. 2015 в 17:00