Garry's Mod

Garry's Mod

(Official) Gravity Hull Designator - Localized Physics & Infinite Maps
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Pembaruan: 8 Jan 2017 @ 7:31pm

(MR) Added QuickTrace override
(MR) Fixed parenting objects not transitioning properly
(MR) Added adaptive cell rendering (bigger maps render less cells, smaller maps render more cells)
(MR) Added player, vehicle, and weapon rendering across cells
(MR) Fixed WAC transitions

Pembaruan: 25 Mar 2016 @ 12:46pm

(MR) Fixed space texture (Thanks LoomyNatu!)

Pembaruan: 25 Mar 2016 @ 12:36pm

-snip

Pembaruan: 25 Mar 2016 @ 12:29pm

(MR) Fixed Admin Cleanup stack overflow (Thanks MiniGui98!)

Pembaruan: 19 Mar 2016 @ 3:07pm

(GHD) Added single hull toggle

Pembaruan: 17 Mar 2016 @ 8:08pm

(GHD) Possible fix for physics crashing and causing props to bounce.
(GHD) Fixed TraceHull confliction with MapRepeater
(GHD) Fixed weapons showing up when they're not supposed to
(MR) Fixed weapons not changing cells properly
(MR) Fixed vehicle thirdperson
(MR) Fixed vehicle cell transitions (kind of, they still like to spaz out)
(MR) Added TraceHull override
(MR) Fixed admin cleanup breaking everything

Pembaruan: 27 Des 2015 @ 1:57pm

(GHD) Removed broken FireBullet override (Thanks Vslyce!)

Pembaruan: 17 Okt 2015 @ 1:07pm

(GHD) Removed yet another debug print! Jeez I'm bad about that, sorry guys!

Pembaruan: 15 Okt 2015 @ 7:08pm

(GHD) Fixed applying a hull on a WAC causing it to spaz out

Pembaruan: 14 Okt 2015 @ 5:52pm

(GHD) Changed tool text.

(MR) Commented out broken code for now while I work on it.