Garry's Mod
(Official) Gravity Hull Designator - Localized Physics & Infinite Maps
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Ενημέρωση: 8 Ιαν 2017 στις 19:31

(MR) Added QuickTrace override
(MR) Fixed parenting objects not transitioning properly
(MR) Added adaptive cell rendering (bigger maps render less cells, smaller maps render more cells)
(MR) Added player, vehicle, and weapon rendering across cells
(MR) Fixed WAC transitions

Ενημέρωση: 25 Μαρ 2016 στις 12:46

(MR) Fixed space texture (Thanks LoomyNatu!)

Ενημέρωση: 25 Μαρ 2016 στις 12:36

-snip

Ενημέρωση: 25 Μαρ 2016 στις 12:29

(MR) Fixed Admin Cleanup stack overflow (Thanks MiniGui98!)

Ενημέρωση: 19 Μαρ 2016 στις 15:07

(GHD) Added single hull toggle

Ενημέρωση: 17 Μαρ 2016 στις 20:08

(GHD) Possible fix for physics crashing and causing props to bounce.
(GHD) Fixed TraceHull confliction with MapRepeater
(GHD) Fixed weapons showing up when they're not supposed to
(MR) Fixed weapons not changing cells properly
(MR) Fixed vehicle thirdperson
(MR) Fixed vehicle cell transitions (kind of, they still like to spaz out)
(MR) Added TraceHull override
(MR) Fixed admin cleanup breaking everything

Ενημέρωση: 27 Δεκ 2015 στις 13:57

(GHD) Removed broken FireBullet override (Thanks Vslyce!)

Ενημέρωση: 17 Οκτ 2015 στις 13:07

(GHD) Removed yet another debug print! Jeez I'm bad about that, sorry guys!

Ενημέρωση: 15 Οκτ 2015 στις 19:08

(GHD) Fixed applying a hull on a WAC causing it to spaz out

Ενημέρωση: 14 Οκτ 2015 στις 17:52

(GHD) Changed tool text.

(MR) Commented out broken code for now while I work on it.