Don't Starve
Super Hound Waves
Se afișează 1-10 din 15 intrări
< 1  2 >
Actualizare: 3 mai 2017 @ 17:23

No update. Had to fix the previous update which was wrong...

Actualizare: 3 mai 2017 @ 17:15

Crap...uploaded DST version and can't revert

Actualizare: 12 febr. 2016 @ 12:15

Fixed potential crash if playing with Wes or any character that doesn't talk

Actualizare: 17 ian. 2016 @ 14:13

Added periods to the end of phrases that were missing them

Actualizare: 17 ian. 2016 @ 14:08

Capitalized WX78 text

Actualizare: 11 nov. 2015 @ 6:22

Tweaked values for fire/ice mob spawn to reflect the number of mobs that come. Ended up with too many fire mosquitos otherwise

Actualizare: 10 nov. 2015 @ 22:14

Added fire/ice versions of mobs!

These mobs have 33% less health, but do 50% more damage! (just like hounds)

They also catch things on fire...or freeze them. For your efforts, they drop red/blue gems (at the same drop rate as hounds)

Actualizare: 4 sept. 2015 @ 17:04

Added walrus hunting party

Actualizare: 3 sept. 2015 @ 23:04

New effect! If a hound wave comes while you are insane...you're going to be fighting a wave of shadow creatures!

Modified it so hound wave mobs don't count towards naughty level

Added ability to modify drop rates of mobs. New drop rates:

Mosquito - 50%
Knight - 40%
Gobbler - 40%

This means that if a knight before would drop 2 gears, it now has a 40% chance for each gear. etc. Getting 30 drumsticks from a gobbler wave was a bit unfair :P

Actualizare: 1 sept. 2015 @ 20:44

Fixed crash when entering caves