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cheers
Looking at the DS code, I have some funny TODOs in there.
https://github.com/KingofTown/DS-hounded-mod/blob/master/modmain.lua
Namely
" -- The plan was to give the players a small break by having the mobs stop for a snack...but they don't ever seem to want to to id. TODO!"
One simple fix would be to give these spawned mobs the tag "Monster", so anything that would attack a monster would attack these. Or maybe tweak the speed values of these mobs to be equal to hound speed so you can always outrun them. Not sure.
I understand this DLC is pretty old now, would be a lot of effort for a small player base.