Arma 3
[TDM/CO/PvP 21] Factory-Clash
Showing 61-68 of 68 entries
< 1  2  3  4  5  6  >
Update: 20 Apr, 2015 @ 11:35am

Fixed:
-Location of Office Building (Was clipping out of the ground)

Changed:
-Moved [3v3v3] to the beginning of name instead of the end

Update: 20 Apr, 2015 @ 11:29am

Changed:
-Win/Lose Outro (Music / Fade instead of just ending)

To Do:
-More Variety in Randomized Loadouts W/ option to disable and pick loadout in respawn menu.

Update: 20 Apr, 2015 @ 11:00am

Added Parameters:
-Stats Hud - Thanks to Iceman77 (Default: Enabled)
-Enable/Disable AI Radio Chatter (Default: Disabled)
-Enable/Disable Fatigue (Default: Enabled)

Update: 20 Apr, 2015 @ 1:54am

Changed: Workshop Image

Update: 20 Apr, 2015 @ 1:50am

Added: Load Screen Image / Author

Update: 20 Apr, 2015 @ 1:07am

Added:
-Advanced Intel Parameter (Disabled by Default) - Screenshot
+Dot Size / Color based on Distance and Faction
+Line Color based on Health
-Spawn facing intel regardless of spawn point chosen

Changed:
-All scripted parameters default to disabled for maximum performance
+Enable only what you want
-Intel Scoring adds to Side Score instead of player's score

Fixed:
-Score Limit parameter works now with Win/Lose endings per side.
-Intro now works on first spawn.

To Do:
-Add Enable/Disable Fatigue parameter
-Add Enable/Disable AI Chatter parameter

Issues:
-Most likely not join in progress (JIP) compatible. If playing with friends, load everyone in together at start until I can make things JIP friendly.

Update: 18 Apr, 2015 @ 11:26pm

Added:
-Side Specific Tracer Rounds [Toggle On/Off in Parameters Menu]
-Distance to Intel on Intel Marker
-Respawn Template: You now choose where to spawn.

Changed:
-Randomized Intel Location
-Ability to adjust via Multiplayer Parameters Menu:
+Time of Day
+Overcast Levels
+Fog Levels
+Enable/Disable Player Markers
+Enable/Disable Intro
-Decreased "Intel" Icon Size / Increased Transparency
(was occulding enemies holding it too much)
-Respawn locations now circle objective for balance purposes, and added tactics (if you are into that)

Update: 18 Apr, 2015 @ 12:07am

First Release: Factory Clash V1

Premise: Forces from 3 factions battle it out over a backpack full of valuable inteligence Deathmatch Style.

Features: Solid TDM style gameplay with Friends or AI. AI will ruthlessly hunt down the intelligence where ever it may be. Players that hold the intelligence get a boost in score and motivation.

Scripted features include:
-Randomized Loadouts (Side Based)
+Marksmen DLC slots available Also
-Instant death to silent darkness (integration of Zooloo75's "You Are Dead" mod)
-Objective, and Enemy/Friendly indicators based on Distance and Health
-Customizable Score Limit
-Automatic cleanup.
-Supports: CAS and Artillery available.

How to Play: Start a multiplayer server.