Arma 3
[TDM/CO/PvP 21] Factory-Clash
Showing 31-40 of 68 entries
< 1  2  3  4  5  6  7 >
Update: 22 Feb, 2016 @ 8:24pm

Map cleanup

Update: 22 Feb, 2016 @ 8:18pm

Bug Fixes and Object / AI conflic cleanup.

Update: 22 Feb, 2016 @ 7:33pm

Added 2 more players per team. Large improvement to AI using vehicles. Grouped AIs in 2s and 3s for improved AI teamwork.

Update: 21 Feb, 2016 @ 10:22pm

Final fixes for the night. Seems pretty solid for now. Goodnight!

Update: 21 Feb, 2016 @ 10:03pm

Fixed AI not getting out of vehicles!~

Update: 21 Feb, 2016 @ 9:33pm

A few fixes with vehicles.

Update: 21 Feb, 2016 @ 8:30pm

AI now use vehicles within 75m, unless they need to respond to enemy contact.

Update: 21 Feb, 2016 @ 7:48pm

Code Cleanup-ish ... minor tweaks to the last updates.

Update: 21 Feb, 2016 @ 4:42pm

Improved Intelligence: Only visible to escorting and nearby units < ~10 - 20m. Also gives an ! indicator when a unit has LOS with the escorting unit, filitered to only show enemy units. Friendly now have bolder, more dynamic indicators that are always visible even when obstructed by terrain- fades with distance, but not as bad as before.

Update: 21 Feb, 2016 @ 12:05pm

Improved player markers. Todo: Display intel only for players on side that is escorting HVT