Conquest of Elysium 5

Conquest of Elysium 5

WASTRELS
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Update: 28 Oct @ 8:40am

Fixed Kommission Base ritual so that it now (correctly) costs resources, rather than being free.

Update: 27 Oct @ 12:19pm

Changed the Kommission Kommand Faktory ritual to be level 2 instead of level 1, as was intended.

Expanded unit descriptions and flavour text.

Update: 25 Oct @ 3:05pm

Gave Marksrats acute senses and farsight while making them more difficult to recruit.

Update: 24 Oct @ 4:12pm

Added ruined houses and destroyed forests/jungles to Minor Resource Extraktion terrain group.

Update: 24 Oct @ 4:03pm

Added savanna to Minor Resource Extraktion terrain group.

Made Ratkatcher summon target first enemy rank, rather than self.

Update: 23 Oct @ 2:38pm

Reworked Extraktion rituals so that plains grant 4 metal and ash fields grant 1 metal. Hopefully the last major rework to this system that I do.

Updated Tox Automaton sprite.

Updated Kommissar rituals.

Update: 23 Oct @ 2:14pm

Update: 23 Oct @ 1:25pm

Added stealth and extra healing on ash fields for Ash Konskripts, Gunnery Ash Konskripts, and Ash Trawlers

Update: 23 Oct @ 8:46am

Changed descriptions.

Update: 23 Oct @ 8:44am

Made it so Ratkatchers and Underminers now have weapons that spawn units rather than magic items.