Conquest of Elysium 5

Conquest of Elysium 5

WASTRELS
Mostrando 1-10 de 34 aportaciones
< 1  2  3  4 >
Actualización: 28 OCT a las 8:40 a. m.

Fixed Kommission Base ritual so that it now (correctly) costs resources, rather than being free.

Actualización: 27 OCT a las 12:19 p. m.

Changed the Kommission Kommand Faktory ritual to be level 2 instead of level 1, as was intended.

Expanded unit descriptions and flavour text.

Actualización: 25 OCT a las 3:05 p. m.

Gave Marksrats acute senses and farsight while making them more difficult to recruit.

Actualización: 24 OCT a las 4:12 p. m.

Added ruined houses and destroyed forests/jungles to Minor Resource Extraktion terrain group.

Actualización: 24 OCT a las 4:03 p. m.

Added savanna to Minor Resource Extraktion terrain group.

Made Ratkatcher summon target first enemy rank, rather than self.

Actualización: 23 OCT a las 2:38 p. m.

Reworked Extraktion rituals so that plains grant 4 metal and ash fields grant 1 metal. Hopefully the last major rework to this system that I do.

Updated Tox Automaton sprite.

Updated Kommissar rituals.

Actualización: 23 OCT a las 2:14 p. m.

Actualización: 23 OCT a las 1:25 p. m.

Added stealth and extra healing on ash fields for Ash Konskripts, Gunnery Ash Konskripts, and Ash Trawlers

Actualización: 23 OCT a las 8:46 a. m.

Changed descriptions.

Actualización: 23 OCT a las 8:44 a. m.

Made it so Ratkatchers and Underminers now have weapons that spawn units rather than magic items.