Conquest of Elysium 5

Conquest of Elysium 5

WASTRELS
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Uppdatering: 28 okt @ 8:40

Fixed Kommission Base ritual so that it now (correctly) costs resources, rather than being free.

Uppdatering: 27 okt @ 12:19

Changed the Kommission Kommand Faktory ritual to be level 2 instead of level 1, as was intended.

Expanded unit descriptions and flavour text.

Uppdatering: 25 okt @ 15:05

Gave Marksrats acute senses and farsight while making them more difficult to recruit.

Uppdatering: 24 okt @ 16:12

Added ruined houses and destroyed forests/jungles to Minor Resource Extraktion terrain group.

Uppdatering: 24 okt @ 16:03

Added savanna to Minor Resource Extraktion terrain group.

Made Ratkatcher summon target first enemy rank, rather than self.

Uppdatering: 23 okt @ 14:38

Reworked Extraktion rituals so that plains grant 4 metal and ash fields grant 1 metal. Hopefully the last major rework to this system that I do.

Updated Tox Automaton sprite.

Updated Kommissar rituals.

Uppdatering: 23 okt @ 14:14

Uppdatering: 23 okt @ 13:25

Added stealth and extra healing on ash fields for Ash Konskripts, Gunnery Ash Konskripts, and Ash Trawlers

Uppdatering: 23 okt @ 8:46

Changed descriptions.

Uppdatering: 23 okt @ 8:44

Made it so Ratkatchers and Underminers now have weapons that spawn units rather than magic items.