Conquest of Elysium 5

Conquest of Elysium 5

WASTRELS
Viser 1–10 av 34 bidrag
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Oppdatering: 28. okt. @ 8.40

Fixed Kommission Base ritual so that it now (correctly) costs resources, rather than being free.

Oppdatering: 27. okt. @ 12.19

Changed the Kommission Kommand Faktory ritual to be level 2 instead of level 1, as was intended.

Expanded unit descriptions and flavour text.

Oppdatering: 25. okt. @ 15.05

Gave Marksrats acute senses and farsight while making them more difficult to recruit.

Oppdatering: 24. okt. @ 16.12

Added ruined houses and destroyed forests/jungles to Minor Resource Extraktion terrain group.

Oppdatering: 24. okt. @ 16.03

Added savanna to Minor Resource Extraktion terrain group.

Made Ratkatcher summon target first enemy rank, rather than self.

Oppdatering: 23. okt. @ 14.38

Reworked Extraktion rituals so that plains grant 4 metal and ash fields grant 1 metal. Hopefully the last major rework to this system that I do.

Updated Tox Automaton sprite.

Updated Kommissar rituals.

Oppdatering: 23. okt. @ 14.14

Oppdatering: 23. okt. @ 13.25

Added stealth and extra healing on ash fields for Ash Konskripts, Gunnery Ash Konskripts, and Ash Trawlers

Oppdatering: 23. okt. @ 8.46

Changed descriptions.

Oppdatering: 23. okt. @ 8.44

Made it so Ratkatchers and Underminers now have weapons that spawn units rather than magic items.