Crusader Kings III

Crusader Kings III

Geographical Features of the World
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Update: 26 Sep @ 11:34am

Update: 26 Sep @ 11:28am

Update: 26 Sep @ 11:13am

Update: 26 Sep @ 4:13am

Update: 26 Sep @ 3:55am

Update: 26 Sep @ 3:34am

- added more geographical features
- fixed caravanserai in in-land trade convergences
- unlocked regimental ground for trade centers (so that drylands get something too)
- removed most tax bonuses to focus on buildings instead

Update: 25 Sep @ 8:55pm

Update: 25 Sep @ 3:52pm

Update: 25 Sep @ 3:21pm

Update: 25 Sep @ 3:09pm

some balancing