Crusader Kings III

Crusader Kings III

Geographical Features of the World
Visar 11–20 av 25 poster
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Uppdatering: 26 sep @ 11:34

Uppdatering: 26 sep @ 11:28

Uppdatering: 26 sep @ 11:13

Uppdatering: 26 sep @ 4:13

Uppdatering: 26 sep @ 3:55

Uppdatering: 26 sep @ 3:34

- added more geographical features
- fixed caravanserai in in-land trade convergences
- unlocked regimental ground for trade centers (so that drylands get something too)
- removed most tax bonuses to focus on buildings instead

Uppdatering: 25 sep @ 20:55

Uppdatering: 25 sep @ 15:52

Uppdatering: 25 sep @ 15:21

Uppdatering: 25 sep @ 15:09

some balancing