Dwarf Fortress

Dwarf Fortress

Baja Blast Flavored Titanium
Viser 1–10 av 17 bidrag
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Oppdatering: 27. aug. @ 23.30

Oppdatering: 27. aug. @ 22.53

v40 : 8/28/2025

Bug fixes:
--- Caravans will no longer show up with flaming hot crossbow bolts, setting everything on fire (I think?)

Features added:
--- Procedural ores which smelt into a metal which is liquid at room temperature can now be used to make drinks at a still. These metal drinks feature syndromes. (BEWARE: "Think before you drink", or you know, don't - and find out what happens!)

Oppdatering: 6. aug. @ 19.03

v37 : 8/6/2025
Procedural methods for generating compressive impact and fracture values of materials have been improved, again. Non-magma safe anvils will no longer appear upon embark, preventing the user from being able to build a forge.

Oppdatering: 6. aug. @ 16.37

v35 : 8/6/2025
Procedural methods for generating compressive impact and fracture values of materials have been improved, resulting in a wider spectrum of material properties. (The majority of prior materials had compressive impact and fracture values which were hilariously low.)

Oppdatering: 5. aug. @ 12.51

Oppdatering: 5. aug. @ 12.41

v34 : 8/5/2025
Prior bug fixing of CTD didn't actually fix the entire issue. This patch fixes things.

Oppdatering: 4. aug. @ 20.12

v32 : 8/4/2025
Reloading saves no longer triggers a crash to desktop in some cases, due to missing matgloss data of inorganic metal alloys.

Oppdatering: 4. aug. @ 15.07

Hotfix:
Procedural metal alloy reactions no longer produce magma, and now produce bars as intended.

Oppdatering: 4. aug. @ 14.45

Oppdatering: 4. aug. @ 14.42

v26 : 8/4/2025
Fixed procedural alloy smelting reactions from appearing only from within the general work order menu, and will now appear at smelter building menus.