Dwarf Fortress

Dwarf Fortress

Baja Blast Flavored Titanium
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Frissítés: aug. 31. @ 15:38

v41 : 8/31/2025

Procedural materials which emit strange temperatures will no longer appear in caravans, or as armor or weapons on guests. This is to prevent them from melting and/or freezing themselves.

Frissítés: aug. 27. @ 23:30

Frissítés: aug. 27. @ 22:53

v40 : 8/28/2025

Bug fixes:
--- Caravans will no longer show up with flaming hot crossbow bolts, setting everything on fire (I think?)

Features added:
--- Procedural ores which smelt into a metal which is liquid at room temperature can now be used to make drinks at a still. These metal drinks feature syndromes. (BEWARE: "Think before you drink", or you know, don't - and find out what happens!)

Frissítés: aug. 6. @ 19:03

v37 : 8/6/2025
Procedural methods for generating compressive impact and fracture values of materials have been improved, again. Non-magma safe anvils will no longer appear upon embark, preventing the user from being able to build a forge.

Frissítés: aug. 6. @ 16:37

v35 : 8/6/2025
Procedural methods for generating compressive impact and fracture values of materials have been improved, resulting in a wider spectrum of material properties. (The majority of prior materials had compressive impact and fracture values which were hilariously low.)

Frissítés: aug. 5. @ 12:51

Frissítés: aug. 5. @ 12:41

v34 : 8/5/2025
Prior bug fixing of CTD didn't actually fix the entire issue. This patch fixes things.

Frissítés: aug. 4. @ 20:12

v32 : 8/4/2025
Reloading saves no longer triggers a crash to desktop in some cases, due to missing matgloss data of inorganic metal alloys.

Frissítés: aug. 4. @ 15:07

Hotfix:
Procedural metal alloy reactions no longer produce magma, and now produce bars as intended.

Frissítés: aug. 4. @ 14:45