Left 4 Dead 2

Left 4 Dead 2

[VScript] Base Custom Talker
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更新:8月25日 @ 3時21分
更新者:ChapCanai

add devlos credits comment

更新:8月5日 @ 6時29分
更新者:ChapCanai

criterias for more voices

更新:8月3日 @ 18時09分
更新者:ChapCanai

temp disable parsing sounds table cfg to see if its the cause of a rare bug
(twas indeed the cause of "unable to write out cfg" rare bug thingy idk)

更新:8月2日 @ 17時05分
更新者:ChapCanai

Some code refactoring for DRY principle
And deep cloning for instancing 'custom talker base'
Also now using templates for vanilla responses, so that other custom talkers wont have to regenerate all responses again

更新:7月27日 @ 23時43分
更新者:ChapCanai

update name based pitch offset

更新:7月25日 @ 16時36分
更新者:ChapCanai

merge arcade, mike, and cliffe criterias into one file

更新:7月24日 @ 2時30分
更新者:ChapCanai

Setting for changing pitch based on name
So characters can use the same voice but have different pitch

For example:
Jeff and Annie could use the same Counter Strike voice but with this:
pitch_offsets_names = ["Jeff", "Annie"]
pitch_offsets = [-15, 50]
To make Jeff's voice lower, and Annie's voice higher (sounds more like a chipmunk than a female version tho)

更新:7月22日 @ 5時21分
更新者:ChapCanai

criterias for cliffe

更新:7月21日 @ 21時20分
更新者:ChapCanai

criterias for mike

更新:7月21日 @ 17時20分
更新者:ChapCanai

check if key in query first, duhhh