Left 4 Dead 2

Left 4 Dead 2

[VScript] Base Custom Talker
1–10/16 bejegyzés mutatása
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Frissítés: aug. 25. @ 3:21
ChapCanai által

add devlos credits comment

Frissítés: aug. 5. @ 6:29
ChapCanai által

criterias for more voices

Frissítés: aug. 3. @ 18:09
ChapCanai által

temp disable parsing sounds table cfg to see if its the cause of a rare bug
(twas indeed the cause of "unable to write out cfg" rare bug thingy idk)

Frissítés: aug. 2. @ 17:05
ChapCanai által

Some code refactoring for DRY principle
And deep cloning for instancing 'custom talker base'
Also now using templates for vanilla responses, so that other custom talkers wont have to regenerate all responses again

Frissítés: júl. 27. @ 23:43
ChapCanai által

update name based pitch offset

Frissítés: júl. 25. @ 16:36
ChapCanai által

merge arcade, mike, and cliffe criterias into one file

Frissítés: júl. 24. @ 2:30
ChapCanai által

Setting for changing pitch based on name
So characters can use the same voice but have different pitch

For example:
Jeff and Annie could use the same Counter Strike voice but with this:
pitch_offsets_names = ["Jeff", "Annie"]
pitch_offsets = [-15, 50]
To make Jeff's voice lower, and Annie's voice higher (sounds more like a chipmunk than a female version tho)

Frissítés: júl. 22. @ 5:21
ChapCanai által

criterias for cliffe

Frissítés: júl. 21. @ 21:20
ChapCanai által

criterias for mike

Frissítés: júl. 21. @ 17:20
ChapCanai által

check if key in query first, duhhh