RimWorld

RimWorld

Mashed's Bloodmoon
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Update: 27 Oct @ 3:25pm

Update to version 1.0.35
- Fixed ideo roles with skill requirements being removed when a lycanthrope enters beast form.
- Transformed lycanthropes are no longer valid ritual targets for the role change ritual.

Update: 25 Oct @ 5:35pm

Update to version 1.0.34
- Added missing may require to the Mashed_Bloodmoon_Lycanthropy_Bloodfeeding good will situation def.
- Added a cheat setting to disable sanies lupinis infection.
- Fixed the restless sleep thought replacer cheat setting.

Update: 18 Oct @ 4:57pm

Update to version 1.0.33
- Added a new lycanthropic meditation type, tied to the lycanthrope hediff.
- Wolfsblood altars now count for the lycanthropic meditation type. The amount of psyfocus gained increases based on how full the altar is.
- Edited upgrade beast form page description, clarifying that consumed hearts also increase the stress limit.
- Added an extra beast hunt for Dark Ages : Beasts and Monsters.
- Rebuilt asset bundle, shouldn't be any noticeable difference.

Update: 17 Oct @ 6:57pm

Update to version 1.0.32
- Fixed issues when consuming the heart of a lycanthrope.

Update: 15 Oct @ 4:27pm

Update to version 1.0.31
- You can now click all the i buttons, the beast form upgrade summary button, and the mod source buttons to see the hover description text in a new window.

Update: 13 Oct @ 6:41pm

Update to version 1.0.30
- Added an extra beast form scaling mode specifically designed for Big and Small.
- Reworked the stress gizmo to use different functionality.
- Added an extra cheat setting to reduce fatigue duration.

Update: 3 Oct @ 3:01pm

Update to version 1.0.29
- Added Xenotype support to beast hunts.
- Added a beast hunt for consuming the heart of a sanguophage.
- Clicking the heart now displays the targets info panel.
- Totems now have a stack limit of 10.
- Added a 'cheats' tab to the mod settings menu.
- Added a setting to disable the restless sleep thought replacer.
- Moved the consumed heart multiplier to the cheats tab.
- Increased the default time between feral werewolf raids by two hours.
- Swapped the default scaling method to body size.
- Modified some strings and descriptions.

Update: 1 Oct @ 2:16pm

Update to version 1.0.28
- The Huntsman's Moon game condition can now be added as a permanent game condition when editing a scenario.
- Made the Huntsman's Moon condition exclusive with the VE Sanguophages blood moon condition.
- Moon veil can now be used during the VE Sanguophages blood moon condition.

Update: 29 Sep @ 4:45pm

Update to version 1.0.27
- Added the ability to summon a Huntsman's Moon at the wolfsblood altar.
- Changed the icon of the summon feral pack sacrifice at the wolfsblood altar.
- Blood on the Wind now uses the ThreatSmall letter def.
- Fixed missing completed texture for proficiency beast hunts.
- Added a message if Blood on the Wind somehow ends without starting a Huntsman's Moon.
- Added dev mode button for instantly completing beast hunts.
- Added dev mode button for resetting a completed beast hunt.
- Added dev mode button for removing an unlocked ability.

Update: 23 Sep @ 3:46pm

Update to version 1.0.26
- Literally just adding an extra beast hunt for Mythic Ages: Megafauna Bestiary.