Barotrauma
Tidebreaker Arsenals
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更新: 8月4日 @ 2時42分

更新: 8月4日 @ 0時57分

更新: 7月29日 @ 12時08分

-Misc Fixed

更新: 7月28日 @ 5時27分

[Changed]
-Remake the Pulse Weapons SFX.
-Changed name/description for some Pulse Weapons.
-Remake Anti-Tank Rifle SFX.
-Changed Weapons Jam SFX
[Buff]
-Increased overall damage for 10x24mm caseless rounds.
[Other]
-Removed unused assets

更新: 7月27日 @ 10時45分

-Misc changed

更新: 7月27日 @ 2時07分

-Misc Fixed

更新: 7月26日 @ 14時38分

[The Buff, The Nerf and The Changed]
-20mm Anti-Tank "Hellslayer" Now required to wear any Knight Uniforms/Exosuit and 80 weapons skill to proper handle the ATR recoil.
-Kramer-X1 now has underbarrel flashlight, higher ROF at 40 weapons skill.
-Minor Kramer-X1 texture changed.
-Both Knight Uniforms now has recoil stabilized on wearing. [same as Vanila Exosuit].
[Fixed]
-Now 20mm Anti-Tank "Hellslayer" will proper eject casing from ejecting port instead of middle of the gun. [ Finally ]

更新: 7月24日 @ 12時36分

-Anti-Tank Rifle misc fixed.

更新: 7月24日 @ 11時45分

-Rename the ATR to "RAATR-71 Hellslayer"

更新: 7月24日 @ 9時36分

-Remake the 20mm Anti-Tank Rifle Sprite.
-Changed the gun name to "RAATR-71 20mm Anti-Tank Rifle"
-Changed the ammo name to "20mm FSDRAS Hel-Round"
-Changed both description.