Barotrauma

Barotrauma

Tidebreaker Arsenals
Viser 11-20 af 38 forekomster
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Opdatering: 4. aug. kl. 2:42

Opdatering: 4. aug. kl. 0:57

Opdatering: 29. juli kl. 12:08

-Misc Fixed

Opdatering: 28. juli kl. 5:27

[Changed]
-Remake the Pulse Weapons SFX.
-Changed name/description for some Pulse Weapons.
-Remake Anti-Tank Rifle SFX.
-Changed Weapons Jam SFX
[Buff]
-Increased overall damage for 10x24mm caseless rounds.
[Other]
-Removed unused assets

Opdatering: 27. juli kl. 10:45

-Misc changed

Opdatering: 27. juli kl. 2:07

-Misc Fixed

Opdatering: 26. juli kl. 14:38

[The Buff, The Nerf and The Changed]
-20mm Anti-Tank "Hellslayer" Now required to wear any Knight Uniforms/Exosuit and 80 weapons skill to proper handle the ATR recoil.
-Kramer-X1 now has underbarrel flashlight, higher ROF at 40 weapons skill.
-Minor Kramer-X1 texture changed.
-Both Knight Uniforms now has recoil stabilized on wearing. [same as Vanila Exosuit].
[Fixed]
-Now 20mm Anti-Tank "Hellslayer" will proper eject casing from ejecting port instead of middle of the gun. [ Finally ]

Opdatering: 24. juli kl. 12:36

-Anti-Tank Rifle misc fixed.

Opdatering: 24. juli kl. 11:45

-Rename the ATR to "RAATR-71 Hellslayer"

Opdatering: 24. juli kl. 9:36

-Remake the 20mm Anti-Tank Rifle Sprite.
-Changed the gun name to "RAATR-71 20mm Anti-Tank Rifle"
-Changed the ammo name to "20mm FSDRAS Hel-Round"
-Changed both description.