Slay the Spire

Slay the Spire

The Hedgehog
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Update: 10 Oct @ 9:18pm

Version0.9.2 TiS Skins and Fixes

Together In Spire
- Shadow, Tails, Knuckles skins and respective colored cardbacks
- Fix Potions

Fixes
Chao Garden Event - The vanilla cast and the Sonic cast should be available as drink buddies again.
Rouge Event - You can talk to Omochao to remember what Assists and DO NOT THROW mean.

Balance
Loop De Loop - Exhaustive 0 -> Exhaustive 4. I don't think achieving an infinite is that easy, but I'm just one guy.

QoL
Enable Cross Mod Integration - This is a new setting and it's very untested. If your game is buggy and crashing often, this is a last ditch setting to try to fix things.

Update: 3 Oct @ 1:59pm

Version0.9.1 Death Messages, Captain Skin

Thank you modargo for pointing out the Event Name patch!

Unlocks
- You can now switch between Sonic Battle skin (default) and Captain Sonic skin in the config.
- You must beat Ascension 10 to able to switch to Captain Sonic.
- Captain Sonic is not yet available for Together In Spire.

Fixes
Event Names now show up in the Run History.
Blocked Ricochet from showing up in Together In Spire.

Balance
Top Kick - Deal 7(8) damage. Gain 3(5) Vigor. -> Gain 5(7) Vigor.
Top Kick is way too similar to Homing Attack and Sonic Flare. I will change Top Kick when I get a decent idea.

Media
Beta Strike's hand is brighter to be more visible.
Beta Defend's background is blurred a little more.
Beta Trick's art is replaced completely b/c it's just blurry.
Death Message has 20-ish unique messages for Sonic. 90% of them are comments from his friends.

Update: 28 Sep @ 6:18pm

Version0.9.0 TogetherInSpire Hotfix

Thank you Panda and sonicxjones for helping me test my mod on multiplayer!

Fixes
- TogetherInSpire needs basic.png
- Sonic should NOT say "Perfect Bingo" when he makes a zero cost card into a 3 cost card.
- Taunt+ does NOT draw 1 card.
- Reverted Drift text popup

Config
- If you have the TiS mod, your mod will default to 5 for voice frequency. Without TiS, it's still 10.

Media
- You can hear Jet sneezing if he changes your card's cost to 3.
- You can hear Jet say WHAT if he changes your card's cost to 0.

Update: 27 Sep @ 9:51am

Version0.8.9 TogetherInSpire parts

Thank you again Bogwarden for having open source code (helped in adding TiS)! Also, thank you to Boss Are Bullies for also having open source code (Time Eater dialog)!

Together In Spire!
- Animations are disabled.
- Red/Blue/Green/Ghost skins (re-colors)
- 1 Nameplate

Balance
Endless Boost+ - Keep the If Most Left condition for the upgrade.
Heavy Bounce Slam - Always stays in your hand -> If Most Left, stays in your hand.
Heavy Bounce Slam - 2 Cost -> 1 Cost
Secret Route - If most right, draw 2 and both costs 1 less. -> Lose the If condition. Choose 1(2) cards to lower the cost for this turn.
Slot Machine Pull - Is now Gold. (gold frame has no effect)
Spin Dash - Deal 10(14) damage. Your next Attack is free. -> Deal 12(16) damage. Your next Attack is free.
Rouge - Gain 2 Temp Dex. Discard 3(2) cards. Gain 2 Energy. -> Gain 2 Temp Dex. Discard 2(1) cards. Gain 1 Energy.
Turbulence+ - Keep the If Most Right condition for the upgrade.

Fixes
Blast Processing should not affect attack potions.
Mission Score Attack had its icon ranks backwards.
Secret Route was Loop De Looping and not showing up.

Media
Added Time Eater Dialog
Updated Googly Eyes
Removed Hot Rod's audio cue if you played it on part 3.

Update: 17 Sep @ 4:29pm

v0.8.8 Hotfix

Rosy the Rascal - I forgot I edited this card. It said Gain 2 energy. It does not.

Update: 16 Sep @ 11:56am

Version0.8.7 If Most Side hotfix.

New Cards
Jet the Hawk - Cost 1. Channel 2(3) Frost. Randomize a card's cost in your hand for this turn.

Balance
Chao Garden - Tray costs 99 -> 39. 49 if on Asc 15+.
Chao Garden - Discussion starts at 20 cards final. -> starts at 5 and you can add onto it.
Secret Route - Added back in.
Shadow - Costs 1 -> Costs 2.
Sticks - 2(1) Cost -> 1(0) Cost.
Sonic Boom - 3 Cost -> 2 Cost.

Fixes
Mod Name "The Hedgehog" -> "The Hedgehog, Sonic" b/c ModTheSpire search does not look through the description when you type in Sonic and that's annoying.
If most left, right should be more reliable on ignoring Rings.

Media
Added some flavor to all of the assist cards.
Crest of Fire cards have low budget animations.
Lowered the Boost sound.

Update: 10 Sep @ 12:45pm

Version0.8.6 Chao Garden Hotfix. Sonic Style Pack balancing.

Thank you modding-technical for the feedback on the packmaster pack and the Chao Garden event!

Balance
Blast Processing - Cost 2 -> Cost 1.
Loop De Loop - NEW. Cost 1. Draw 1(2) card from your discard pile. It costs 0 this turn.
Rocket Accel - 28(34), mod dmg 4(6) -> 24(28), mod dmg 8(12)
Secret Route - Cost 0. Draw 1 card. It costs 1 less this turn. Exhaust. -> Replaced by Loop De Loop
Spin Dash - 15 dmg. Play top card. -> 10 damage. Your next Attack is free.
Taunt - Cost 0 -> Cost 1. This costs 1 less for each Attack played this turn.
Taunt+ (base upg) - No longer draws 1 card.
Taunt+ (base upg) - 2(3) Temp Dex, 2(3) Vulnerable -> 2(4) Temp Dex. 2(4) Vulnerable.

Event Balance
Chao Garden - 5 Actions -> 2 Actions.
Chao Garden - Removed the option to have Plasma Chao.

Fixes
Chao Garden - Fixed the bug where it crashes if you select a Dark chao
Chao Garden - You do not have actions when you buy something.
Chao Garden - You do have actions when you take a chao.
Moved and fixed Mission Icon Textures.
TogetherInSpire Bug - Blast Processing's maxAmt gets overwritten.

Update: 5 Sep @ 6:07pm

Version0.8.5

Thank you Bogwarden for having open source code! This lets me figure out how to add packs to packmaster.

Events
Chao Garden - Just like the Library but more OP.

Packmaster Crossover! - The Sonic Style Pack
I used different card art b/c I needed to differentiate the new cards.
Boost - Returns to hand if you heal or gain Temporary HP!
Bounce Pad - No branching upgrades. Gives 2 Rings.
Ring - 3 Temp HP instead of 2, b/c Packmaster has less use for them.
Trick - 4 Vigor
Homing Attack - No branching upgrades. Uses the Persist keyword. Note: Persist does NOT reset on discard.

New Cards
Close Shave. Uncommon skill. Costs 0. Gain 4 Block. If you have less than 20(30) HP left, gain 5 more.
Piping - Uncommon Skill. Costs 2. Gain 14(18) Block. Exhaust a card. Add a copy to your hand.
Shield - Rare Power. Costs 2(1). Prevents the next time you take damage.
It took me this long to realize, but every one of the vanilla classes has a free turn card. Impervious, Wraith Form, Buffer, and Vault. Right now, the upgrade is cost 1 less until I think of something better.

Fixes
Dizzy - When you modify the cost, it's supposed to be 1 less.
Chao Sound - Fixed the chao sound.
Dash Panel - Does not apply Vigor to attacks and deletes the Vigor. -> Dash Panel applies Vigor to all cards that it plays.
Ring Race - Made it more clear that the combat ends when you exhaust X cards.

Balance
Assist+ - Get a Friend skill to add to your hand. It is upgraded and costs zero -> It is not upgraded and costs zero.
Back Spin Kick - 18(22) -> 16(20)
Rocket Accel - 28(38) dmg & +4 dmg modifier to 2 cards in hand ->
Rocket Accel - 28(34) dmg & +6 dmg modifier to 2 cards in hand
Compare to Bludgeon which is 32(42)
Spin Dash - Common -> Uncommon.
Strike Dummy - No longer applies damage bonus to Kicks. It was relevant when the mod had less kick cards, but not anymore.
7 Kicks: Back Spin Kick, Double Air Kick, Horse Kick, Meteor Kick, Scissor Kick, Top Kick, Triple Kick,
4 Kicks: Perfected Strike, Pommel Strike, Twin Strike, Wild Strike Super Sonic Form - You now lose 1 Dexterity and 1 Focus at the start of your turn.
Balance - Undo
Scissor Kick 6 -> 8 Top Kick - 7(9) dmg & 3(5) vigor -> 7(8) dmg & 4(6) Vigor
Achievements
Mods on top of Mods Play Assist w/ the Googly Eyes mod.
Media
New ending pictures Shoulder Sounds for Boost, Homing Attack, Jump, Rail, Sonic Boom

Update: 19 Aug @ 12:29pm

Version0.8.4 Hotfix

Fixes
Forgot to make it so that only Sonic is the one talking to elites. Derp.
Ring Race - 3/4/5 turns -> 4/5/7 turns for S/A/B. 20 Exhaust -> 15 Exhaust.
Time attack - B Rank is 8 turns -> B rank is 9 turns

Balance
Taunt - 1 Cost -> 0 Cost
AirBoostShoes -> Common -> Special rarity.

QoL
Super Sonic Form - enter the Super Sonic animation.

Update: 15 Aug @ 5:06pm

Version0.8.3 Animations, New Relics, Fixes

Huge Thank You to Autumn Mooncat for having open source code! Without that, I would not know how to do animations.

Quality of Life
Animations! - 4 Animations, New Relics, Dizzy fix

Relics
Air Shoes - Common: If most left or right effects are free.
Endless Boost, Secret Route, Turbulence, Horse Kick, Quick Air, Relax
Golden Glove - Uncommon: When you play a Ring, gain 2 more Temporary HP.
Power Brake - Common: When you have X energy at the end of your turn, apply X Dizzy to ALL enemies.

Fixes
Blast Processing - Amount resets at the end of turn -> Amount resets at start of turn.
This was a funky interaction with Thunder Shield, causing players to start with only 1 Blast Processing per turn.
Dizzy - On the last stack of Dizzy, if multiple enemies are attacking, the second enemy's Dizzy reverts back to its original damage. Should no longer occur.
Endless Boost - Fixed the upgrade so that you lose 1 less.
Endless Boost - Removed trigger glow if upgraded
Bounce Pad & Homing Attack - Fixed a bug where its description changed to its branch upgrade description if it unupgraded form went to the discard pile
Relax - Fixed its upgrade where it should add a copy to the draw pile

Balance
Crouch - Is now Jump.

Achievements
GOT YOUR LIMIT - Have 100+ Vigor

Media
ModAchievements - Ringmaster art