Left 4 Dead 2

Left 4 Dead 2

Third Person Aim Fix [Type B]
Ergebnisse 1–5 von 5
Update: 14. Jul. um 11:24
von PLUIE

When c_thirdpersonshoulderoffset is 0, the script uses c_thirdpersonshoulderaimdist(not cam_idealyaw) like Type A.This ensures accurate and instant correction when the player is centered(=c_thirdpersonshoulderoffset 0), regardless of the 'c_thirdpersonshoulderhight'

If you want to center one of your custom autoexec.cfg view settings (⬆️⬅️⬇️➡️), the newly updated feature can help. It provides a fairly decent third-person experience—even if you're not the local host

Update: 17. Mai um 3:58
von PLUIE

-Added adjustment speed change. When holding the walk button (included in the aim shooting function script), the adjustment speed increases by 30%.

-Modified script for Type B

Update: 15. Mai um 15:58
von PLUIE

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Update: 11. Mai um 9:11
von PLUIE

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Update: 11. Mai um 6:32
von PLUIE