Left 4 Dead 2

Left 4 Dead 2

Third Person Aim Fix [Type B]
1-5 van 5 items weergegeven
Update: 14 jul om 11:24
door PLUIE

When c_thirdpersonshoulderoffset is 0, the script uses c_thirdpersonshoulderaimdist(not cam_idealyaw) like Type A.This ensures accurate and instant correction when the player is centered(=c_thirdpersonshoulderoffset 0), regardless of the 'c_thirdpersonshoulderhight'

If you want to center one of your custom autoexec.cfg view settings (⬆️⬅️⬇️➡️), the newly updated feature can help. It provides a fairly decent third-person experience—even if you're not the local host

Update: 17 mei om 3:58
door PLUIE

-Added adjustment speed change. When holding the walk button (included in the aim shooting function script), the adjustment speed increases by 30%.

-Modified script for Type B

Update: 15 mei om 15:58
door PLUIE

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Update: 11 mei om 9:11
door PLUIE

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Update: 11 mei om 6:32
door PLUIE