Prison Architect

Prison Architect

[Beta] CCTV Automatic Response
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Update: 4 May @ 8:26am

- no longer send guards with a task
- (cont.) no longer send guards already in combat
- no longer send guards manning a pavilion
- no longer send guards resting in staffrooms

Update: 4 May @ 8:19am

- (cont.) hopefully no longer call to inmates punished and shackled in solitary or lockdown

Update: 4 May @ 7:43am

- hopefully no longer call to inmates punished and already shackled in solitary or lockdown
- no longer call armed guards to min sec

Update: 3 May @ 5:34pm

- updated thumbnail

Update: 3 May @ 5:19pm

- no longer call guards that are already in combat

Update: 3 May @ 5:09pm

Update: 3 May @ 5:09pm

Initial upload:
- checks for inmate misconduct
- functionality disabled if the CCTV is off, unwired or unmanned
- functionality checks CCTV orientation into account (rather than detecting inmates in a radius)
- attempts not to simply immediately call every guard in range (e.g. delays)
- should not call guards with specific stations or jobs
- wont call disarmed guards
- calls: guard, armed guard or dog handler (or orderly if insane inmate)
--> Priority: guard, dog handler, armed guard for normal inmates
--> Priority: orderly, guard, dog handler, armed guard for insane inmates
- works for all CCTV types
-> Cctv
-> CctvCamo
-> AdvancedSearchLight