Prison Architect
[Beta] CCTV Automatic Response
Показані результати 11–17 із 17
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Оновлено: 4 трав. о 8:26
автор: Ozoneraxi

- no longer send guards with a task
- (cont.) no longer send guards already in combat
- no longer send guards manning a pavilion
- no longer send guards resting in staffrooms

Оновлено: 4 трав. о 8:19
автор: Ozoneraxi

- (cont.) hopefully no longer call to inmates punished and shackled in solitary or lockdown

Оновлено: 4 трав. о 7:43
автор: Ozoneraxi

- hopefully no longer call to inmates punished and already shackled in solitary or lockdown
- no longer call armed guards to min sec

Оновлено: 3 трав. о 17:34
автор: Ozoneraxi

- updated thumbnail

Оновлено: 3 трав. о 17:19
автор: Ozoneraxi

- no longer call guards that are already in combat

Оновлено: 3 трав. о 17:09
автор: Ozoneraxi

Оновлено: 3 трав. о 17:09
автор: Ozoneraxi

Initial upload:
- checks for inmate misconduct
- functionality disabled if the CCTV is off, unwired or unmanned
- functionality checks CCTV orientation into account (rather than detecting inmates in a radius)
- attempts not to simply immediately call every guard in range (e.g. delays)
- should not call guards with specific stations or jobs
- wont call disarmed guards
- calls: guard, armed guard or dog handler (or orderly if insane inmate)
--> Priority: guard, dog handler, armed guard for normal inmates
--> Priority: orderly, guard, dog handler, armed guard for insane inmates
- works for all CCTV types
-> Cctv
-> CctvCamo
-> AdvancedSearchLight