AI Roguelite

AI Roguelite

Reactive Realms v1.51.1
Showing 151-160 of 178 entries
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Update: 24 Mar @ 4:18pm

1.7.15

- Fixed an issue where tasks would overlap or be too similar

Update: 24 Mar @ 3:14pm

1.7.14
- Fixed actions or task completion options to at least provide one obvious method for completing a task, with other options being alternatives to complete it.

Update: 24 Mar @ 1:02pm

1.7.13
- Cleaned up phrasing in task generation

Update: 24 Mar @ 12:38pm

1.7.12

- Fixed issue where plot would deviate vastly even during success

Update: 24 Mar @ 11:12am

1.7.11

- Fixed issue where location change occurred prematurely
- Fixed issue where task generation caused formatting errors
- Fixed issue where task completion options used incorrect player location
- Fixed issue where task completion or significant progress was made when task clearly was out of reach
- Fixed issue where task details were leaked into story

Update: 23 Mar @ 3:45am

1.7.10

- Fixes to task options to use current location
- Fixes to story generator preamble to avoid supernatural elements unless game world indicates it
- Fixes to npc generator to not add names to "extras" - but only to important npc
- Fixes to npc generator to describe faction colors and describe outfits other than stating "wears faction uniform" if they are added to faciton descriptions
- Fixes to event checker to check for task completion a bit more strictly
- Fixes to story generator to not throw out spoilers / task results

Update: 22 Mar @ 8:43pm

1.7.9

- Fixed an issue where tasks completed prematurely, but the problem persists (worse in vanilla)
- Fixed an issue where location wasn't considered

Update: 22 Mar @ 5:34pm

1.7.8

- Increase complexity of tasks and objective criteria

Update: 22 Mar @ 3:59pm

1.7.7

- Fixes to task generation which simplify creation

Update: 22 Mar @ 2:37pm

1.7.6

- Added fix for task generation to the alternate_task generation prompt.