AI Roguelite

AI Roguelite

Reactive Realms v1.51.1
Showing 161-170 of 178 entries
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Update: 22 Mar @ 2:17pm

1.7.5

- Fixed story generator so it is more in-line with what task details mean
- Fixed issue where tasks were jumbled into the imperative
- changed task generation to not introduce too many clauses which caused formatting errors
- Fixed issue where critical failures would cause immediate task failure and not at the player's fault

Update: 22 Mar @ 12:37pm

1.7.4

- Fixed issue where finishing tasks repeated story
- Fixed issue where actions or options generated to complete tasks assumed player had items or knew characters that were mentioned in the task details

Update: 22 Mar @ 11:37am

1.7.3

- Fix to critical failure, which caused unrealistic consequences

Update: 22 Mar @ 11:14am

1.7.2
- fixes to task generation for compatibility with other AI models
- fixed a bug that caused task results and description to be in the task objective
- Removed sentence requirements in task generation since game declares them separately

Update: 22 Mar @ 8:21am

1.7.1
Fix task generation to use format_str

Update: 21 Mar @ 3:17am

1.7.0

- Overhauled the Quest generation - now generates a campaign that includes key details about the quest, what's at stake, additional campaign backstory, npcs, etc
- Overhauled the Task Generation - Tasks now generate the story isntead of the quest generation, and this prevents the issue where the AI picks plot points in a story that are either out of order or not really that relevant to the story. This also helps the story move naturally at an even pace, and completely avoids having weird spoilery issues.
- Fixed an issue where task would desync with story

Update: 20 Mar @ 2:04am

v1.6.4

- Fixed bug where current task was incorrectly added to the story (introduced in 1.6.3)

Update: 19 Mar @ 9:27pm

1.6.3

- Fix character names applied to non-essential npcs
- Fix task actions spelling errors in prompt
- Fixed when new character shows up as entity, description was too vague

Update: 19 Mar @ 8:04pm

v1.6.2

- Fix to only use custom names for important NPCs, important names are more prevalent if you add naming convention details to your faction descriptions

Update: 19 Mar @ 7:09pm

1.6.1

Fixed issue where quick task and regular task options were accidentally swapped