Project Zomboid

Project Zomboid

True Smoking [B42]
Showing 41-50 of 79 entries
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Update: 16 Mar @ 3:58pm

Patch for car lighting with IDNAL/IMNAL

Update: 15 Mar @ 4:38pm

Fix SmokeLength Override

Update: 15 Mar @ 4:12pm

Fixes some bugs:

-Smokable Object Configs were referenced instead of copied creating issues with smokeLengths
-Reworked SmokeLength detection (items weren't properly grabbing their values)


Tweaked some balancing on a few items

Update: 14 Mar @ 11:02am

Big Refactor to mod support for configuration of smokable items

Each smokable item can be defined and configured to allow different smoking characteristics, other modders can balance their items or users can make balance patches now

Cleaned up some logic for SSO so the longer anims don't cause the player to smoke faster then intended

Update: 6 Mar @ 5:28pm

Fix for EquipmentUI - If unequipping the smoke from EquipmentUI the smoke will be properly put out (item may not show up when smoking until equipmentUI refreshes)

Update: 6 Mar @ 11:26am

Added callback support for mods

Added a check to put out smoke on equipping headgear while smoking

Update: 28 Feb @ 7:59pm

Another action bar toggle for all smoking actions.

Update: 28 Feb @ 7:47pm

Added Mod Option for hiding the action bar while puffing

Update: 28 Feb @ 1:28am

fix check for SSO lighting bug

Update: 28 Feb @ 1:20am

Added missing slow pipe anim xml for SSO