Project Zomboid
True Smoking [B42]
41–50 из 82
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Обновление: 17 мар в 14:36
автор: Ratamus

Small Fixes

Обновление: 16 мар в 18:28
автор: Ratamus

Обновление: 16 мар в 18:19
автор: Ratamus

Rework and fix some logic for default smokables and seperate stat and tobacco stat affects for better support/compatability

Обновление: 16 мар в 15:58
автор: Ratamus

Patch for car lighting with IDNAL/IMNAL

Обновление: 15 мар в 16:38
автор: Ratamus

Fix SmokeLength Override

Обновление: 15 мар в 16:12
автор: Ratamus

Fixes some bugs:

-Smokable Object Configs were referenced instead of copied creating issues with smokeLengths
-Reworked SmokeLength detection (items weren't properly grabbing their values)


Tweaked some balancing on a few items

Обновление: 14 мар в 11:02
автор: Ratamus

Big Refactor to mod support for configuration of smokable items

Each smokable item can be defined and configured to allow different smoking characteristics, other modders can balance their items or users can make balance patches now

Cleaned up some logic for SSO so the longer anims don't cause the player to smoke faster then intended

Обновление: 6 мар в 17:28
автор: Ratamus

Fix for EquipmentUI - If unequipping the smoke from EquipmentUI the smoke will be properly put out (item may not show up when smoking until equipmentUI refreshes)

Обновление: 6 мар в 11:26
автор: Ratamus

Added callback support for mods

Added a check to put out smoke on equipping headgear while smoking

Обновление: 28 фев в 19:59
автор: Ratamus

Another action bar toggle for all smoking actions.