Project Zomboid

Project Zomboid

True Smoking [B42]
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Update: 29 Sep @ 9:48am

Fix player event hooks

Update: 28 Sep @ 12:17pm

Fixed vanilla pack tracking for partially smoked cigarettes - modded packs will likely not track properly as they use different recipes

Updated hotkey system:

You can set smokes/packs as favorites and the hotkey will look for those first, then any smoke or pack afterwards if no favorites are found

Update: 27 Sep @ 12:17pm

Refactor Utils functions to scope under TrueSmoking table to avoid global namespace conflicts

Use new 42.12 BodyLocation code

Add detection for 42.12 smoke from cig pack

Added basic support for Jiggas Greenfire Mod

With the new 42.12 update Cigarette Packs were changed and no longer hold each cigarette as a individual item, the packs are now an object that spawn cigarettes into the players inventory. What this means is cigarettes can no longner be tracked for how much they have remaining when adding them back into a pack, they get reset to full because a new fresh cigarette is spawned from the recipe called that takes one from the pack. I will need to spend more time investigating this and come up with a solution to properly track the cigarettes if adding them to a pack. Everything else should still function normally.

Update: 18 Jul @ 7:41pm

Idle Puffing now properly checks if the smoke is lit

Update: 12 Jul @ 7:36pm

While reading the character will still slowly smoke

Adjusted moodle smoke estimates to all be x/8

Update: 29 Jun @ 10:25am

Reduce Moodle wiggle rate when smoke is out
Update poster png

Update: 19 Jun @ 4:56pm

Pass Reefer Madness support/config off to Bjorn!

Update: 4 Jun @ 9:33pm

Reefer Madness Compatibility fixes for missing integration on mod side

HGO custom sounds fix

Hide addiction moodle option

DTEM overwrite patch for nicotine system

Update: 23 May @ 2:37pm

Fix inventory transfer error from new 48.0 functionality

Update: 17 May @ 7:04pm

Add in checks for overflow addiction value to zero it when negative