Crusader Kings III

Crusader Kings III

KGD: The Great Rebalance
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Update: 12 Feb @ 9:46am

- Actually nerfed Organize levies

Update: 12 Feb @ 6:48am

- MAA size/limit innovations no longer give levy toughness
- MAA size/limit innovations now increase just MAA maintenance instead of the whole army
- Military buildings related innovations now give levy toughness
- Military buildings related innovations now increase levy maintaince
- Fully rebalanced Duchy buildings
- Overall speed of researching innovations has been decreased
- Culture size now slows reformation down a bit less
- Accolade glory loss on succession decreased (as of, they lose less)
- Marshal: Organize levies task nerfed
- Steward: Collect taxes task buffed
- Being your liege's steward now gives less gold
- Other minor tweaks

Update: 11 Feb @ 3:06am

- KGD: Adventurer Nerfs compatibility fix

Update: 10 Feb @ 8:58am

- AI with Builder personality incorrectly applied join war acceptance penalty if your army is larger than theirs. Localization for this reasoning was also corrected.

Update: 10 Feb @ 4:00am

- Revoking titles from barons for no reason now gives 5 tyranny penalty

Update: 10 Feb @ 2:08am

- some MAA didnt have countering set properly

Update: 9 Feb @ 7:00am

- Apparently domain_tax_mult_even_if_baron is really bad and should probably never be used.

Update: 8 Feb @ 11:15pm

Update: 7 Feb @ 6:33am