Crusader Kings III

Crusader Kings III

KGD: The Great Rebalance
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更新:2 月 21 日 @ 上午 10:55
Captain Smollett 發表

- Nerfed holding income scaling (especially lvl 4 church)
- Legitimacy now decays towards the middle
- Increased opinion penalties for higher crown authority
- Craven: martial penalty reduced to -1, added -2 advantage
- Eager reveler same trait opinion decreased to 3
- Glory dynasty legacy marriage acceptance bonus reduced to +20
- Stealing AIs courtiers through marriage should be way harder now
- Forced AI to focus on 2 unit types max as their MAAs
- AI no longer considers stats/cost ratio when choosing MAAs
- Improved AI weights of military buildings a bit

更新:2 月 20 日 @ 上午 5:36
Captain Smollett 發表

- Entrenched regency provides vassal opinion instead of domain limit and taxes
- Children below the age of 12 can't swing the scales in regencies anymore
- Meet Peers cooldown reduced to 2 years
- Hunt changes:
- - Way more prestige for slaying the beast yourself
- - Less prestige by shooting it instead
- - Less prestige by the end of the hunt
- - Max and Min success chance changed to 90 and 5 respectively
- Increased opinion penalties for declaring wars
- Minor alliance acceptance tweaks
- Fixed liege changing obligations logic

更新:2 月 19 日 @ 上午 8:34
Captain Smollett 發表

- Finally fixed div/0 error and AI should be more aware of their vassals opinion when raising crown authority

更新:2 月 19 日 @ 上午 4:39
Captain Smollett 發表

- Nerfed most of the special buildings
- Fixed levy reinforcement rate from buildings being way too high

更新:2 月 18 日 @ 上午 7:46
Captain Smollett 發表

- Restricted legitimacy from battles a bit more, now you have to be the smaller side
- Buffed tribal obligations
- Redid some realm law AI logic (it caused div/0 errorlog spam for no reason)
- Fixed tribal government loc

更新:2 月 17 日 @ 上午 7:51
Captain Smollett 發表

Added the thumbnail

更新:2 月 17 日 @ 上午 5:59
Captain Smollett 發表

- Rich Court Chaplains can now ask lieges to allow them to build church holdings

- Nerfed Greedy, buffed Generous (traits)
- Made AI a bit more aggressive
- Reduced AI score for both kinds of artifact wars
- Reduced alliance acceptance for close family with claims
- Reduced how AI takes cost into account when choosing MAAs
- Tribal characters should more consistently start with MAAs
- Minor bugfixes

更新:2 月 16 日 @ 上午 5:27
Captain Smollett 發表

- AI lieges can now change contracts through tyranny just like the player can
- - This hopefully will help AI with managing vassal contracts
- Non-independent Theocracies earn a bit less now
- Fixed some unintended behavior with AI constructing invalid holding types

更新:2 月 15 日 @ 上午 8:45
Captain Smollett 發表

- Revered nerfs and gave out massive buffs to Crown Authority and Imperial Bureaucracy
- - Opinion penalties for both are a bit harsher
- - AI should not raise them if average vassal opinion of them is too low
- AI should tyrannically revoke titles less if weak or recently landed
- Claimant faction: success bans members from joining factions for a couple of years
- Claimant faction: characters not participating in the war will not get a hook
- Characters that become landed through partition get some starter MAAs
- Admin vassal tax and levies obligation base has been decreased
- Feudal vassal levies obligation has been increased
- Lowering Feudal obligations gives twice as much vassal opinion

- Provinces now store up to 18 months of income as loot (from 12)
- Loot carried per soldier doubled
- Minimum amount of soldiers in the army to be able to raid decreased to 150

更新:2 月 14 日 @ 上午 3:36
Captain Smollett 發表

- More random fixes.