Total War: SHOGUN 2

Total War: SHOGUN 2

Master of Strategy FOTS - Growth | Building rebalance
Hiển thị 11-20 trong 27 mục
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Cập nhật: 24 Thg03 @ 8:39pm

nerfed industrial buildings - they was too OP. But even now, they are generating a lot of revenue

Rebalance school - Schools give 3x more research points. But now they're not reducing admin cost

Cập nhật: 24 Thg03 @ 7:09am

Removed - Copper Ships technology requirements to build a shipyard

Cập nhật: 23 Thg03 @ 2:34pm

Nerfed some workshop buildings

Cập nhật: 20 Thg03 @ 9:01am

Returned the price of the traditional city to its original state.

Cập nhật: 18 Thg03 @ 11:45am

Make Theater level 3 faction unique. It was too OP

Cập nhật: 4 Thg03 @ 7:43am

Military Port level 3 decreaed cost from 27000 to 140000
Compromise decreased tax bonus from 6 to 1

Cập nhật: 1 Thg03 @ 6:52am

Barrack 3 level unit cost changed from -10% to +10%
Barrack 4 level unit cost changed changed from -20% to +20%

Same for Dojo

Cập nhật: 26 Thg02 @ 9:19am

Fixed - Ai did not built cannons. AI will build cannons with 100%

Cập nhật: 24 Thg02 @ 7:08am

bos_ex_farm_farm_3_com now faction unique building. It was too OP, every farm could give 1500 koku, like Sumo Arena, that gives 1550 koku and it is unique building

Changed AI priority:
- AI should build bos_ex_farm_farm_3_com (more money to AI). By default AI build bos_ex_farm_farm_3_com ver very rare
- AI should build Military port foundation, instead of traditional. That will give to AI strategic advantage - AI could faster hire elite european infantry. Military port give more garrison, easier to defend
- AI should build field artillery and Camp in proportion 50% 50%. Instead, it ALWAYS built the camp (100%). SO ai never hired artillery. AI Without artillery, it's easy prey

Cập nhật: 21 Thg02 @ 2:43am