Total War: SHOGUN 2

Total War: SHOGUN 2

Master of Strategy FOTS - Growth | Building rebalance
27개 중 11~20개 표시 중
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업데이트: 2025년 3월 24일 오후 8시 39분
작성자: TechPower$

nerfed industrial buildings - they was too OP. But even now, they are generating a lot of revenue

Rebalance school - Schools give 3x more research points. But now they're not reducing admin cost

업데이트: 2025년 3월 24일 오전 7시 09분
작성자: TechPower$

Removed - Copper Ships technology requirements to build a shipyard

업데이트: 2025년 3월 23일 오후 2시 34분
작성자: TechPower$

Nerfed some workshop buildings

업데이트: 2025년 3월 20일 오전 9시 01분
작성자: TechPower$

Returned the price of the traditional city to its original state.

업데이트: 2025년 3월 18일 오전 11시 45분
작성자: TechPower$

Make Theater level 3 faction unique. It was too OP

업데이트: 2025년 3월 4일 오전 7시 43분
작성자: TechPower$

Military Port level 3 decreaed cost from 27000 to 140000
Compromise decreased tax bonus from 6 to 1

업데이트: 2025년 3월 1일 오전 6시 52분
작성자: TechPower$

Barrack 3 level unit cost changed from -10% to +10%
Barrack 4 level unit cost changed changed from -20% to +20%

Same for Dojo

업데이트: 2025년 2월 26일 오전 9시 19분
작성자: TechPower$

Fixed - Ai did not built cannons. AI will build cannons with 100%

업데이트: 2025년 2월 24일 오전 7시 08분
작성자: TechPower$

bos_ex_farm_farm_3_com now faction unique building. It was too OP, every farm could give 1500 koku, like Sumo Arena, that gives 1550 koku and it is unique building

Changed AI priority:
- AI should build bos_ex_farm_farm_3_com (more money to AI). By default AI build bos_ex_farm_farm_3_com ver very rare
- AI should build Military port foundation, instead of traditional. That will give to AI strategic advantage - AI could faster hire elite european infantry. Military port give more garrison, easier to defend
- AI should build field artillery and Camp in proportion 50% 50%. Instead, it ALWAYS built the camp (100%). SO ai never hired artillery. AI Without artillery, it's easy prey

업데이트: 2025년 2월 21일 오전 2시 43분
작성자: TechPower$