Space Engineers

Space Engineers

[STABLE/DEV] Advanced FTL Jump Drive/Interdictor
Wyświetlanie 31-40 z 95 pozycji
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Aktualizacja: 14 lipca 2015 o godz. 20:40

* Fix missing terminal points in FTL model
* Fix error when looking for rotor grids (more detailed fix coming)

Aktualizacja: 12 lipca 2015 o godz. 23:02

* Advanced FTL Jump Drive uploaded
New:
* DX11 support
* Upgrades - customize and expand the jump drive functionailty
* Jump capacitors - Precharge power for jumping
* Warp effect - A flash of light will appear at source and destination when jumping
* Inhibitor upgrade module, increase maximum jamming range to 100km!
* Complete audio/visual feedback system (LCDs, HUD, terminal)
Changed:
* FTL Inhibitor base range increased to 5km.
Removed:
* Slave drive - Use upgrades instead.

Aktualizacja: 5 czerwca 2015 o godz. 8:48

* Fix crash in GetFTLData

Aktualizacja: 4 czerwca 2015 o godz. 11:45

* Fix for 01.085 game update.

Aktualizacja: 21 maja 2015 o godz. 2:19

* Fix DS crash

Aktualizacja: 14 maja 2015 o godz. 17:13

* Added support for named GPS coordinates. use [GPS:NameOfGPS]

Aktualizacja: 10 maja 2015 o godz. 12:44

* Add mass output to LCD panel

Aktualizacja: 10 maja 2015 o godz. 11:32

* Attempt to fix crash getting mass

Aktualizacja: 10 maja 2015 o godz. 2:38

* Add cockpit detection to grouping. Add the forward facing cockpit to the same group as the FTL, and it'll always jump in the correct direction.

Aktualizacja: 10 maja 2015 o godz. 2:02

* Added LCD and light block support
* Added support for grouping blocks to FTL for actions (instead of naming)
* Removed gyro based script, now won't interfere with most mods.
* Fixed mount points and removed air tightness of FTL block.