Space Engineers

Space Engineers

[STABLE/DEV] Advanced FTL Jump Drive/Interdictor
Viser 31–40 av 95 bidrag
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Oppdatering: 14. juli 2015 @ 20.40

* Fix missing terminal points in FTL model
* Fix error when looking for rotor grids (more detailed fix coming)

Oppdatering: 12. juli 2015 @ 23.02

* Advanced FTL Jump Drive uploaded
New:
* DX11 support
* Upgrades - customize and expand the jump drive functionailty
* Jump capacitors - Precharge power for jumping
* Warp effect - A flash of light will appear at source and destination when jumping
* Inhibitor upgrade module, increase maximum jamming range to 100km!
* Complete audio/visual feedback system (LCDs, HUD, terminal)
Changed:
* FTL Inhibitor base range increased to 5km.
Removed:
* Slave drive - Use upgrades instead.

Oppdatering: 5. juni 2015 @ 8.48

* Fix crash in GetFTLData

Oppdatering: 4. juni 2015 @ 11.45

* Fix for 01.085 game update.

Oppdatering: 21. mai 2015 @ 2.19

* Fix DS crash

Oppdatering: 14. mai 2015 @ 17.13

* Added support for named GPS coordinates. use [GPS:NameOfGPS]

Oppdatering: 10. mai 2015 @ 12.44

* Add mass output to LCD panel

Oppdatering: 10. mai 2015 @ 11.32

* Attempt to fix crash getting mass

Oppdatering: 10. mai 2015 @ 2.38

* Add cockpit detection to grouping. Add the forward facing cockpit to the same group as the FTL, and it'll always jump in the correct direction.

Oppdatering: 10. mai 2015 @ 2.02

* Added LCD and light block support
* Added support for grouping blocks to FTL for actions (instead of naming)
* Removed gyro based script, now won't interfere with most mods.
* Fixed mount points and removed air tightness of FTL block.