Garry's Mod

Garry's Mod

StarfallEx - Git Master
目前顯示第 81-90 項,共 143 項
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更新:5 月 13 日 @ 下午 9:41

add PVS overriding functions to players.lua. (#2055)

* add PVS overriding functions to players.lua.

Adds ply:setPVS() and ply:clearPVSPoints()

* Change indentation type to tab to follow rest of file

Forgot to do this, my bad.

* Rename setPVS to setPVSPoint, Also optimize said function

Optimized setPVSPoint (Formerly setPVS) by making it update active table once regardless of how many PVS points are set at once.

* Remove testing print

Oopsie hee hee :trollface:

* Adjustments based off review

Added prepareUpdateActiveTable to PVSManager,
removed PVSPointLimit,
Clamped and Floored ID of setPVSPoint,
changed documentation of setPVSPoint to match.

* Remove old and useless comment

* use table.Count instead of #

* Remove pointless adding check and just return early if not adding to begin with

更新:5 月 11 日 @ 下午 3:46

Move player sv funcs to libs_sv (#2054)

更新:5 月 11 日 @ 下午 3:23

Tweak autocomplete controls

更新:5 月 10 日 @ 下午 5:23

Forgot to clamp y pos and fix a label weirdness

更新:5 月 9 日 @ 下午 11:16

Fix 'end' with close parenthesis not being detected by autoindent

更新:5 月 9 日 @ 下午 7:54

Autocomplete

Adds autocomplete menu to wire editor
Snippets from wiremod are attributed at the file header

更新:5 月 9 日 @ 下午 1:27

Fix empty whitelist files (#2052)

* Fix empty whitelist files

更新:5 月 9 日 @ 上午 9:47

Move data_static to lua. Fixes: #2051

更新:5 月 7 日 @ 下午 10:01

Move whitelist to plaintext and remove e621. Users can config their lists now (#2050)

更新:5 月 7 日 @ 下午 9:32

fix setCustomPropShadowForce doc