Garry's Mod
StarfallEx - Git Master
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更新: 5月13日 @ 21時41分

add PVS overriding functions to players.lua. (#2055)

* add PVS overriding functions to players.lua.

Adds ply:setPVS() and ply:clearPVSPoints()

* Change indentation type to tab to follow rest of file

Forgot to do this, my bad.

* Rename setPVS to setPVSPoint, Also optimize said function

Optimized setPVSPoint (Formerly setPVS) by making it update active table once regardless of how many PVS points are set at once.

* Remove testing print

Oopsie hee hee :trollface:

* Adjustments based off review

Added prepareUpdateActiveTable to PVSManager,
removed PVSPointLimit,
Clamped and Floored ID of setPVSPoint,
changed documentation of setPVSPoint to match.

* Remove old and useless comment

* use table.Count instead of #

* Remove pointless adding check and just return early if not adding to begin with

更新: 5月11日 @ 15時46分

Move player sv funcs to libs_sv (#2054)

更新: 5月11日 @ 15時23分

Tweak autocomplete controls

更新: 5月10日 @ 17時23分

Forgot to clamp y pos and fix a label weirdness

更新: 5月9日 @ 23時16分

Fix 'end' with close parenthesis not being detected by autoindent

更新: 5月9日 @ 19時54分

Autocomplete

Adds autocomplete menu to wire editor
Snippets from wiremod are attributed at the file header

更新: 5月9日 @ 13時27分

Fix empty whitelist files (#2052)

* Fix empty whitelist files

更新: 5月9日 @ 9時47分

Move data_static to lua. Fixes: #2051

更新: 5月7日 @ 22時01分

Move whitelist to plaintext and remove e621. Users can config their lists now (#2050)

更新: 5月7日 @ 21時32分

fix setCustomPropShadowForce doc