Garry's Mod

Garry's Mod

StarfallEx - Git Master
Ergebnisse 81–90 von 143
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Update: 13. Mai um 21:41

add PVS overriding functions to players.lua. (#2055)

* add PVS overriding functions to players.lua.

Adds ply:setPVS() and ply:clearPVSPoints()

* Change indentation type to tab to follow rest of file

Forgot to do this, my bad.

* Rename setPVS to setPVSPoint, Also optimize said function

Optimized setPVSPoint (Formerly setPVS) by making it update active table once regardless of how many PVS points are set at once.

* Remove testing print

Oopsie hee hee :trollface:

* Adjustments based off review

Added prepareUpdateActiveTable to PVSManager,
removed PVSPointLimit,
Clamped and Floored ID of setPVSPoint,
changed documentation of setPVSPoint to match.

* Remove old and useless comment

* use table.Count instead of #

* Remove pointless adding check and just return early if not adding to begin with

Update: 11. Mai um 15:46

Move player sv funcs to libs_sv (#2054)

Update: 11. Mai um 15:23

Tweak autocomplete controls

Update: 10. Mai um 17:23

Forgot to clamp y pos and fix a label weirdness

Update: 9. Mai um 23:16

Fix 'end' with close parenthesis not being detected by autoindent

Update: 9. Mai um 19:54

Autocomplete

Adds autocomplete menu to wire editor
Snippets from wiremod are attributed at the file header

Update: 9. Mai um 13:27

Fix empty whitelist files (#2052)

* Fix empty whitelist files

Update: 9. Mai um 9:47

Move data_static to lua. Fixes: #2051

Update: 7. Mai um 22:01

Move whitelist to plaintext and remove e621. Users can config their lists now (#2050)

Update: 7. Mai um 21:32

fix setCustomPropShadowForce doc