Left 4 Dead 2

Left 4 Dead 2

Dead Flag Blues 2 - Reborn V2.0
Viser 31–40 av 43 bidrag
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Oppdatering: 15. feb. @ 14.56

-fixed a navigation issue where the level would fail to end properly in map 4
-removed some duplicate fence brushes

Oppdatering: 14. feb. @ 17.00

TEST UPDATE

Oppdatering: 13. feb. @ 18.33

-made bile jars and other items spawn less frequently in map 3

Oppdatering: 13. feb. @ 10.36

- removed an extra road brush that was added accidentally during a previous update in map 2

Oppdatering: 13. feb. @ 9.49

- fixed an issue with a clip brush causing survivors to get stuck when jumping out a window in map 1

Oppdatering: 13. feb. @ 9.01

- removed some brushes that were added accidentally to map 3 in the previous update
- shorted the length of the decon chamber's mist sprayer sound a bit

Oppdatering: 12. feb. @ 17.58

- added placeholder hint entities to all events
- various fixes and improvements to all maps
- navmesh updates across all maps

Oppdatering: 8. feb. @ 18.13

- added a custom finale script to increase the final map's difficulty
- many new tweaks and improvements to the finale's navmesh
- decreased the amount of empty space in the world

Oppdatering: 22. jan. @ 9.15

- replaced the L4D2 special infected with their L4D1 counterparts
- set up all maps for planned versus support

Oppdatering: 21. jan. @ 15.44

- added unique L4D1 populations to all maps
- many navigation mesh improvements
- adjusted the position of a rock cluster in map 5
- rebuilt all cubemaps