Kenshi
Vanilla Narcotics Plus
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更新于:2 月 11 日 下午 1:54
作者:Gorgo

更新于:2 月 11 日 下午 12:20
作者:Gorgo

- Changes that make more AI spawns in Slovyn's town.

- Edited some dialogue.

更新于:2 月 11 日 上午 7:18
作者:Gorgo

- Slightly changed world states to become more accurate.

- Added Dialogue to various world states.

更新于:2 月 10 日 下午 7:33
作者:Gorgo

- Fixed some issues with certain npc's not spawning after wolrd overrides.

- It's time to sleep lol

更新于:2 月 10 日 下午 7:27
作者:Gorgo

- Fixed thieves not spawning issue.

- Adjusted available home sales in hopper's county.

更新于:2 月 10 日 下午 6:03
作者:Gorgo

更新于:2 月 10 日 下午 5:53
作者:Gorgo

-added new faction to town

更新于:2 月 10 日 下午 5:19
作者:Gorgo

- Adjustments to research times

- Salvia Grinding Silo is now Interior building, so you can practice full narcotic creation inside a town when unlocked hydrophonics.

- Moved Narcotic medics to separate research called "Narcotic Medicine". Still crafteable at medic station.

- Opiod synthesis building is now seen as a Refinery and not a crafting bench.

- Balancing changes to crafting times and pricing/profitability.

- Added the drugs back to hivers, but in way smaller quantitites.

- rolled out RW patch.

更新于:2 月 10 日 上午 9:10
作者:Gorgo

- resolved the bug showing narcotic hardpress in worng category

- put automnatic salvia grinding silo into salvia grinder category class.

- changed texture for the narcotic hardpress.

- removed test start.

更新于:2 月 6 日 上午 10:29
作者:Gorgo

- added correct description to new races.

- small tweaks to race stats, to balance them.