Kenshi
Vanilla Narcotics Plus
Viser 1–10 av 33 bidrag
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Oppdatering: 11. feb. @ 13.54

Oppdatering: 11. feb. @ 12.20

- Changes that make more AI spawns in Slovyn's town.

- Edited some dialogue.

Oppdatering: 11. feb. @ 7.18

- Slightly changed world states to become more accurate.

- Added Dialogue to various world states.

Oppdatering: 10. feb. @ 19.33

- Fixed some issues with certain npc's not spawning after wolrd overrides.

- It's time to sleep lol

Oppdatering: 10. feb. @ 19.27

- Fixed thieves not spawning issue.

- Adjusted available home sales in hopper's county.

Oppdatering: 10. feb. @ 18.03

Oppdatering: 10. feb. @ 17.53

-added new faction to town

Oppdatering: 10. feb. @ 17.19

- Adjustments to research times

- Salvia Grinding Silo is now Interior building, so you can practice full narcotic creation inside a town when unlocked hydrophonics.

- Moved Narcotic medics to separate research called "Narcotic Medicine". Still crafteable at medic station.

- Opiod synthesis building is now seen as a Refinery and not a crafting bench.

- Balancing changes to crafting times and pricing/profitability.

- Added the drugs back to hivers, but in way smaller quantitites.

- rolled out RW patch.

Oppdatering: 10. feb. @ 9.10

- resolved the bug showing narcotic hardpress in worng category

- put automnatic salvia grinding silo into salvia grinder category class.

- changed texture for the narcotic hardpress.

- removed test start.

Oppdatering: 6. feb. @ 10.29

- added correct description to new races.

- small tweaks to race stats, to balance them.