XCOM 2
Zero Tweaks for Legend+
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更新:2月3日 @ 17時26分
更新者:Zero

Error Fixes

更新:1月27日 @ 10時24分
更新者:Zero

Slight changes to mission detection rate.

更新:1月22日 @ 19時15分
更新者:Zero

Further updated reward deck for Reward Soldier Classes
Removed Psionic Thorns from possible dark events that can spawn
(the application of the ability is cryptic, knowing which enemies are affected by it is not clear)

Note: If you are using Darkest Dawn; I don't know what will happen if the random set of dark events you roll incluides psionic thorns.

更新:1月21日 @ 17時49分
更新者:Zero

Added More Mecs! Second wave option.

更新:1月21日 @ 14時08分
更新者:Zero

Mec Troopers require Mec Cores
Mec Cores are Guaranteed Loot from HQ Missions

更新:1月21日 @ 0時19分
更新者:Zero

Added Support for Hidden Sage's Vigilante Class
Fixed an error with Expanded Playable Aliens and Soldier Reward Classes interaction

更新:1月20日 @ 17時39分
更新者:Zero

Slight adjustments to playable aliens,
Not sure if the boss aliens can be properly disabled in config, but fairly certain that with them turned off the covert ops are still going to show up and just not give a reward.

Looking for a workaround.

更新:1月20日 @ 15時36分
更新者:Zero

Spider Suit / Exo Suit rebalance.
The sidegrades for plated armor are cheaper and more effective, but they require Predator Armor as a manufacturing cost. The prices and stats have been adjusted to respect this change.

更新:1月19日 @ 6時08分
更新者:Zero

Adjustments to trainable/Reward class configs

更新:1月18日 @ 18時53分
更新者:Zero

Updated Cost for Mec Troopers